Take the Vault Slots: Hold & Win
There’s nothing like a shoot ‘em up slot to get the juices flowing, which is one of the reasons that Take the Vault has such a huge following since its release by Betsoft. Several similar types have been seen in the online casino gaming world over the years, and they still manage to pique the interest of gamers.
The setting is once again the Old West, and the cigar-smoking robber baron is as confident as ever that his heist will be successful. Betsoft just so happens to have several of these cops and robber type of video slot titles in their library, and you’ll love this recent addition as much as any of the previous ones. The gaming structure consists of 10 rounds of play each time, with the added twist of a progressive jackpot. One of the more exciting animated features is the explosive TNT dynamite sticks that herald each new win on the game board.
Take the Vault Paytable
The chief icon in Take the Vault slots is a Shining Blue Gem; for five of these appearing on the board, you win 3 game credits that can later be exchanged for the cash prize commensurate with the chosen coin denomination. For four of a kind of the Shining Blue Gem you win 1.20 credits; three Shining Blue gem icons get you 0.90 game credits, and two of a kind of the Shining Blue Gem pay you 0.18 credits. On the same plane, we have the steel revolver symbol which, for five of them on the reels, gets the gamer 2.40 game credits. For four of a kind of the steel revolver you win 1.08 game credits, and for three of a kind of the steel revolver icon your payout is 0.72 credits.
For the next tier of paying symbols we have the bank safe; for five of these appearing at the same time, the player is paid 1.80 credits. For four of a type of the bank safe icon you get 1.08 credits, and for three bank safes you win 0.60 game credits. Then there’s a cache of gold bars that serve as the next icon; five cache of gold bars pay you 1.20 game credits; four of a kind get you 0.72 credits, and three cache of gold bar symbols pay you 0.48 game credits. The next icon is an old bottle of whiskey (called spirits for a reason!); five of them are worth 1.20 credits on the payout lines. For four of a kind, you receive 0.72 credits and for three old bottles of whiskey symbols you are paid 0.48 game credits. The final character icon in Take the Vault Slots is the band of dollars which, for five of a kind, pay out 1.20 game credits; for four of a kind, pays out 0.72 game credits and for three bands of cash symbols you win 0.48 game credits.
Poker Makes a Stand
The poker suits also appear as paying symbols in the slots, and things start off pretty good with the Ace values. The Wooden ace pays you 0.72 game credits if a handful of them show up, where they pay you 0.48 credits for four of a kind. Three wooden Ace cards pay 0.30 game credits to bring up the rear. Next there’s the King card which, for five of a kind you get 0.48 credits; for four of a kind of the wooden King card you win 0.48 credits and for three wooden Kings the prize is 0.30 credits. The wooden queen is next, and five of these payout 0.60 credits; four wooden queen symbols pay you 0.30 game credits, and three wooden queen icons are worth 0.18 game credits in total.
Completing the final payout tally, we have the wooden Joker, the wooden 10 and numeral 9. For five Joker symbols, you’re paid 0.60 game credits; for four of a kind you’re paid 0.30 game credits, and for three wooden Jokers you get 0.18 game credits. The 10 and the 9 pay the same amounts per symbol tally: five of a kind gets you 0.30 credits; four of a kind gets you 0.12 game credits, and three of a type pay out 0.06 game credits.